![]() ![]() Lebedev directs Scar through the Zone, attempting to gather evidence on this group, where they learn of two Stalkers in particular, Fang and Strelok, members of the 'Strelok Faction'. Eventually, Lebedev and Beanpolev conclude that a group of stalkers penetrated the center of the Zone, and the emissions are the zone's reaction, attempting to kill anyone who had been there. With Scar's help, the Clear Sky faction pushes the renegades out of the Swamp, and starts to theorize a solution to the rash of emissions scarring the Zone. Unfortunately, Scar's nervous system is also irreparably damaged by the Emission, and he is notified that further exposures will kill him. Although the Ecologists that Scar was escorting were killed by the Emission, Scar himself is alive and well, arguably blessed with extra health and strength from his exposure to the Emission. The only good news to arise from it is the discovery of Scar, a mercenary who was escorting a team of Ecologists through the Swamps. The Emission devastates the Clear Sky ranks, and also ruins most of their data on the Zone as anomalies change and move, and even worse, allows free access to the Great Swamps, allowing unsavory Renegades into the Swamps. These plans are unfortunately ruined with the Second Emission that begins the game. Led by Lebedev, this faction aims to study the Zone. The Clear Sky faction begins the game as a woefully under-equipped faction isolated inside the Great Swamps. Unlike most of the Zone factions, only their members know the location of their base: if the player needs to go there, the guide will blindfold Scar, so he cannot memorize the road. The faction set up a camp in the isolated Swamps. Kalancha) formed Clear Sky in order to research the Zone and find a way to remove the fracture in the noosphere or at least contain it so that it can be lived with. Disputes concerning cleaning up the aftermath of the failed experiment caused approximately a half of the scientists to leave. This later changed and Clear Sky began to obtain higher tier weaponry for use at the later battle in the Chernobyl NPP.Ĭlear Sky was formed after a split occured among members of the research team that caused the Zone to emerge in the first place. They are poorly-equipped at the beginning of the game, likely due to the fact they didn't have to fight anything other than mutants as the Swamps were mostly inaccessible prior to the Second Emission. The Clear Sky faction headquarters are located in an isolated village in the Great Swamps. The faction is neutral to all other factions of the Zone, with the exception of Renegades, Bandits and the Monolith. However, unlike the Ecologists, they are more than willing to resort to violence to get their way, and are as fiercely protective of the Zone as Freedom, or even the Monolith. One of the first factions established in the Zone, Clear Sky was dedicated to researching the Zone and learning its inner workings, and are not averse to hiring mercenaries to perform missions, much like the Ecologists faction.
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